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The Form and Usefulness of Alternate Reality Games

대체현실게임의 형태와 유용성

  • 최두열 (중앙대학교 첨단영상대학원 영상학과) ;
  • 박진완 (중앙대학교 첨단영상대학원 영상학과)
  • Received : 2021.03.15
  • Accepted : 2021.04.20
  • Published : 2021.04.20

Abstract

Alternate reality games (ARGs) are a game genre with characteristics that can lead to changes in current integrated media environments. While technical combinations are being pursued as diverse media are utilized based on formative aspects, the representative, narrative combination of the real and the virtual is a convergent factor in narrative structures. Through perspectives that perceive transmedia storytelling-which has brought convergence to communication among gamers-as having a structure and utility that can outclass previous game forms, this study focuses on ARGs, which have features that converge reality and virtual reality. Further, the study reveals the structure and utility of that system. This study sheds light convergent storytelling, which is in demand in the transmedia age, and which will serve as a significant investigation with regard to social perceptions of future games and changes in game form.

Keywords

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