DOI QR코드

DOI QR Code

Is a General Quality Model of Software Possible: Playability versus Usability?

  • Koh, Seokha (Department of Management Information Systems, Chungbuk National University) ;
  • Jiang, Jialei (Department of Management Information Systems, Chungbuk National University)
  • Received : 2020.04.23
  • Accepted : 2020.04.29
  • Published : 2020.04.30

Abstract

This paper is very exploratory and addresses the issue 'Is a general quality model of software possible?'. If possible, how specific can/should it be?' ISO 25000 Series SQuaRE is generally regarded as a general quality model which can be applied to most kinds of software. Usability is one of the 8 characteristics of SQuaRE's Product Quality Model. It is the main issue associated with SQuaRE's Quality in Use Model too. it is the most important concept associated software quality since using is the only ultimate goal of software products. Playability, however, is generally regarded as a special type of usability, which can be applied to game software. This common idea contradicts with the idea that SQuaRE is valid for most kinds, at least many kinds, of software. The empirical evidences of this paper show that SQuaRE is too specific to be a general quality model of software.

Keywords

References

  1. Alnanih, R., Ormandjieva, O., and Radhakrishnan, T., "A New Quality-in-Use Model for Mobile User Interfaces", Proceedings of Joint Conference of the 23nd International Workshop on Software Measurement (IWSM) and the Eighth International Conference on Software Process and Product Measurement (Mensura), 2013, pp. 165-170.
  2. Boehm, B. W., Software Engineering Economics, Prentice Hall PTR: Upper Saddle River, NJ, USA, 1981.
  3. Foraker Labs, "Introduction to User-Centered Design", http://www.usabilityfirst.com/about-usability/introduction-to-user-centered-design/, 2002 (reference date: 17/04/2017).
  4. Grady, R. B., Practical Software Metrics for Project Management and Process Improvement, Prentice-Hall, 1992.
  5. Gonzalez Sanchez, J. L., Montero, F., Padilla Zea, N., and Guitierrez Vela, F. L., "Playability as Extension of Quality in Use in Video Games", Proceedings of the Second International Workshop on the Interplay between Usability Evaluation and Software Development (I-USED '09), Uppsala, Sweden, August 24, 2009a.
  6. Gonzalez Sanchez, J. L., Padilla Zea, N., and Gutierrez Vela, F. L., "Playability: How to Identify the Player Experience in a Vedio Game", Proceedings of: Human-Computer Interaction-INTERACT 2009, 2009b, pp. 356-359.
  7. Herrera, M., Moraga, M. A., Caballero, I., and Calero, C., "Quality in Use Model for Web Portals (QiUWeP)", In: Daniel F., Facca F.M. (eds) Current Trends in Web Engineering. ICWE 2010, Lecture Notes in Computer Science, Vol. 6385, Springer: Berlin, Heidelberg, 2010, pp. 91-101.
  8. ISO/IEC 9126-1:2001, Software Engineering- Product Quality-Part I: Quality Model, ISO, 2001.
  9. ISO/IEC 9241-11:1998, Ergonomic Requirements for Office Work with Visual Display Terminals (VDTs)-Part 11: Guidance on Usability, ISO, 1998.
  10. ISO/IEC 25010:2011, Systems and Software Engineering-Systems and Software Quality Requirements and Evaluation (SQuaRE)-System and Software Quality Models, ISO, 2011.
  11. ISO/IEC 25021:2012, Systems and Software Engineering-Systems and Software Quality Requirements and Evaluation (SQuaRE)-Quality Measure Elements, ISO, 2012.
  12. ISO/IEC 25022:2016, Systems and Software Engineering-Systems and Software Quality Requirements and Evaluation (SQuaRE)-Measurement of Quality in Use, ISO, 2016.
  13. ISO/IEC 25023:2016, Systems and Software Engineering-Systems and Software Quality Requirements and Evaluation (SQuaRE)-Measurement of system and Software Product Quality, ISO, 2016.
  14. Koh, S., "Cause-and-Effect Perspective on Software Quality: Application to ISO/IEC 25000 Series SQuaRE's Product Quality Model", Journal of Information Technology Applications and Management, Vol. 23, No. 3, 2016, pp. 71-86. https://doi.org/10.21219/JITAM.2016.23.3.071
  15. Koh, S., "The Checklist for System and Software Product Quality Implied in the Product Quality Model of ISO/IEC 25000 Series SQuaRE", Proceedings of 17th International Conference on IT Applications and Management: Babolsar, Iran, 22-23 February 2017a, pp. 126-136.
  16. Koh, S., "The Principle of One Quality View and Division of Product Quality Model of ISO/IEC 25000 Series SQuaRE", Asian Journal of Information and Communications, Vol. 9, No. 1, 2017b, pp. 87-101.
  17. Koh, S., "An Activity-Centric Quality Model of Software", Journal of Information Technology Applications & Management, Vol. 26, No. 2, 2019, pp.111-123. https://doi.org/10.21219/jitam.2019.26.2.111
  18. Koh, S. and Jiang, J., "What should Using a Software Product and Usability of the Software product be?", Journal of Information Technology Applications & Management, Vol. 24, No. 3, 2017, pp. 73-92. https://doi.org/10.21219/jitam.2017.24.3.073
  19. Koh, S. and Y. Koh, "The Activity-Oriented Usability Model of Software", Journal of IT Applications and Management, Vol. 25, No. 3, 2018, pp. 17-28.
  20. Koh, S. and Whang, J., "A Critical Review on ISO/IEC 25000 SQuaRE Model", Proceedings of the 15th International Conference on IT Applications and Management: Mobility, Culture and Tourism in the Digitalized World, (ITAM15), 2016, pp. 42-52.
  21. McCall, J. A., Richards, P.K., and Walters, G.F., Factors in Software Quality, Volumes I, II, and III US Rome Air Development Center Reports, US Department of Commerce, USA, 1977.
  22. Microsoft Corporation, "Usability in Software Design", https://msdn.microsoft.com/en-us/library/ms997577.aspx, October 2000 (reference date: 17/04/2017).
  23. Nielsen, J., "Usability 101: Introduction to Usability", Nielsen Norman Group, https://www.nngroup.com/articles/usability-101-introduction-to-usability/, Jan. 4, 2012 (reference date 17/04/2017).
  24. Shuja, A. K. and Krebs, J., IBM Rational Unified Process Reference and Certification Guide: Solution Designer, IBM Corporation, 2008.
  25. U.S. Department of Health & Humanity Services, "Usability Evaluation Basics", https://www.usability.gov/what-and-why/usability-evaluation.html (reference date: 20/04/2017).