DOI QR코드

DOI QR Code

An Analysis on the Range of Singular Fusion of Augmented Reality Devices

  • Lee, Hanul (Department of Physics and Astronomy, Sejong University) ;
  • Park, Minyoung (Department of Physics and Astronomy, Sejong University) ;
  • Lee, Hyeontaek (Department of Physics and Astronomy, Sejong University) ;
  • Choi, Hee-Jin (Department of Physics and Astronomy, Sejong University)
  • Received : 2020.09.29
  • Accepted : 2020.10.14
  • Published : 2020.12.25

Abstract

Current two-dimensional (2D) augmented reality (AR) devices present virtual image and information to a fixed focal plane, regardless of the various locations of ambient objects of interest around the observer. This limitation can lead to a visual discomfort caused by misalignments between the view of the ambient object of interest and the visual representation on the AR device due to a failing of the singular fusion. Since the misalignment becomes more severe as the depth difference gets greater, it can hamper visual understanding of the scene, interfering with task performance of the viewer. Thus, we analyzed the range of singular fusion (RSF) of AR images within which viewers can perceive the shape of an object presented on two different depth planes without difficulty due to the failure of singular fusion. It is expected that our analysis can inspire the development of advanced AR systems with low visual discomfort.

Keywords

References

  1. K. N. Ogle, Researches in Binocular Vision (W. B. Saunders, Philadelphia, USA, 1950).
  2. C. Jang, K. Bang, S. Moon, J. Kim, S. Lee, and B. Lee, "Retinal 3D: augmented reality near-eye display via pupil-tracked light field projection on retina," ACM Trans. Graph. 36, 190 (2017).
  3. J. Hong, S.-W. Min, and B. Lee, "Integral floating display systems for augmented reality," Appl. Opt. 51, 4201-4209 (2012). https://doi.org/10.1364/AO.51.004201
  4. H. Hua and B. Javidi, "A 3D integral imaging optical seethrough head-mounted display," Opt. Express 22, 13484-13491 (2014). https://doi.org/10.1364/OE.22.013484
  5. Y. Takaki and Y. Yamaguchi, "Flat-panel type see-through three-dimensional display based on integral imaging," Opt. Lett. 40, 1873-1876 (2015). https://doi.org/10.1364/OL.40.001873
  6. Y. Yamaguchi and Y. Takaki, "See-through integral imaging display with background occlusion capability," Appl. Opt. 55, A144-A149 (2016). https://doi.org/10.1364/AO.55.00A144
  7. H.-J. Yeom, H.-J. Kim, S.-B. Kim, H. Zhang, B. Li, Y.-M. Ji, S.-H Kim, and J.-H Park, "3D holographic head mounted display using holographic optical elements with astigmatism aberration compensation," Opt. Express 23, 32025-32034 (2015). https://doi.org/10.1364/OE.23.032025
  8. G. Li, D. Lee, Y. Jeong, J. Cho, and B. Lee, "Holographic display for see-through augmented reality using mirror-lens holographic optical element," Opt. Lett. 41, 2486-2489 (2016). https://doi.org/10.1364/OL.41.002486
  9. K. Hong, J. Yeom, C. Jang, J. Hong, and B. Lee, "Full-color lens-array holographic optical element for three-dimensional optical see-through augmented reality," Opt. Lett. 39, 127-130 (2014). https://doi.org/10.1364/OL.39.000127
  10. K. Hong, J. Yeom, C. Jang, G. Li, J. Hong, and B. Lee, "Two-dimensional and three-dimensional transparent screens based on lens-array holographic optical elements," Opt. Express 22, 14363-14374 (2014). https://doi.org/10.1364/OE.22.014363
  11. G. Kramida, "Resolving the vergence-accommodation conflict in head-mounted displays," IEEE Trans. Vis. Comput. Graph. 22, 1912-1931 (2016). https://doi.org/10.1109/TVCG.2015.2473855
  12. A. S. Percival, "The relation of convergence to accommodation and its practical bearing," Ophthal. Rev. 11, 313-328 (1892).
  13. T. Shibata, J. Kim, D. M. Hoffman, and M. S. Banks, "The zone of comfort: Predicting visual discomfort with stereo displays," J. Vis. 11, 11 (2011).