참고문헌
- Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent advances in augmented reality. Computer Graphics and Applications, IEEE, 21(6), 34-47.
- Behzadan, A. H. & Kamat, V. R. (2007). Georeferenced registration of construction graphics in mobile outdoor augmented reality. Journal of Computing in Civil Engineering, 21(4), 247-258.
- Botella, C., Breton-Lopez, J., Quero, S., Banos, R., Garcia-Palacios, A., Zaragoza, I., & Alcaniz, M. (2011). Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study. Computers in Human Behavior, 27(1), 217-227.
- Brunken, R., Plass, J. L., & Leutner, D. (2003). Direct measurement of cognitive load in multimedia learning. Educational Psychologist, 38(1), 53-61.
- De Lucia, A., Francese, R., Passero, I., & Tortora, G. (2012). A collaborative augmented campus based on location-aware mobile technology. International Journal of Distance Education Technologies, 10(1), 55-73.
- DeLeeuw, K. E. & Mayer, R. E. (2008). A comparison of three measures of cognitive load: Evidence for separable measures of intrinsic, extraneous, and germane load. Journal of Educational Psychology, 100(1), 223-234.
- FitzGerald, E., Ferguson, R., Adams, A., Gaved, M., Mor, Y., & Thomas, R. (2013). Augmented reality and mobile learning: The state of the art. International Journal of Mobile and Blended Learning, 5(4), 43-58.
- Hsieh YC., Kuo CT., & Lin H. (2016). The effect of screen size of mobile devices on reading efficiency. In J. Zhou & G. Salvendy (Eds.), Human aspects of IT for the aged population. Design for aging. ITAP 2016. Lecture notes in computer science, Vol 9754. Springer, Cham.
- Kalyuga, S., Chandler, P., & Sweller, J. (1999). Managing split-attention and redundancy in multimedia instruction. Applied Cognitive Psychology, 13(4), 351-371.
- Klopfer, E. & Squire, K. (2008). Environmental detectives-the development of an augmented reality platform for environmental simulations. Educational Technology Research and Development, 56(2), 203-228.
- Layar (2015) [Mobile application software]. Amsterdam, The Netherlands.
- Mangen, A., Walgermo, B. R., & Bronnick, K. (2013). Reading linear texts on paper versus computer screen: Effects on reading comprehension. International Journal of Educational Research, 58, 61-68.
- Morrison, A., Oulasvirta, A., Peltonen, P., Lemmela, S., Jacucci, G., Reitmayr, G., Nasanen, G., & Juustila, A. (2009). Like bees around the hive: a comparative study of a mobile augmented reality map. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1889-1898. doi:10.1145/1518701.1518991
- Oborne, D. J., & Holton, D. (1988). Reading from screen versus paper: there is no difference. International Journal of Man-machine Studies, 28(1), 1-9.
- Paas, F., Renkl, A., & Sweller, J. (2003). Cognitive load theory and instructional design: Recent developments. Educational psychologist, 38(1), 1-4.
- Paas, F. G., van Merrienboer, J. J., & Adam, J. J. (1994). Measurement of cognitive load in instructional research. Perceptual and Motor Skills, 79(1), 419-430.
- Pence, H. E. (2010). Smartphones, smart objects, and augmented reality. The Reference Librarian, 52(1-2), 136-145.
- Rasmusson, M. (2015). Reading Paper-Reading Screen-A Comparison of Reading Literacy in Two Different Modes. Nordic Studies in Education, 34(01), 3-19.
- Rayner, K., Slattery, T. J., & Belanger, N. N. (2010). Eye movements, the perceptual span, and reading speed. Psychonomic Bulletin & Review, 17(6), 834-839.
- Ryu, J. & Lim, T. (2014). The effects of E-book reading purposes and screen formats on reading performance and cognitive loads of college students. Nagoya Journal of Higher Education, 14, 197-214
- Schnotz, W. & Kurschner, C. (2007). A reconsideration of cognitive load theory. Educational Psychology Review, 19(4), 469-508.
- Sweller, J., van Merrienboer, J. J., & Paas, F. G. (1998). Cognitive architecture and instructional design. Educational Psychology Review, 10(3), 251-296.
- van Merrienboer, J. J., & Ayres, P. (2005). Research on cognitive load theory and its design implications for e-learning. Educational Technology Research and Development, 53(3), 5-13.
- Wu, H. K., Lee, S. W. Y., Chang, H. Y., & Liang, J. C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62, 41-49.