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Study on the Production of Interactive Multimedia Content using Floating Holograms

플로팅 홀로그램을 활용한 인터랙티브 멀티미디어 콘텐츠 제작 연구

  • Choi, Junhwan (Department of Multimedia, Graduate School of Digital Image and Contents, Dongguk University) ;
  • Kim, Jun (Department of Multimedia, Graduate School of Digital Image and Contents, Dongguk University)
  • 최준환 (동국대학교 영상대학원 멀티미디어학과) ;
  • 김준 (동국대학교 영상대학원 멀티미디어학과)
  • Received : 2018.08.20
  • Accepted : 2018.09.27
  • Published : 2018.09.30

Abstract

Image presentation ways have recently been growing, and hologram, which is one of the next generation image presentation methods, has been developed through a lot of researches, but it is difficult to embody. Therefore, a similar hologram method has been used for different multimedia contents to present the hologram-like effects. This paper intends to investigate ways to effectively use a floating hologram method as one of the pseudo hologram methods to apply to interactive multimedia contents. It also aims to produce works applying a motion sensor to contents of a boxed form using the floating hologram method while studying real-time interaction between sound and image presented from audience's participation to provide researches on advantages and disadvantages of utilizing hologram and the technology while suggesting complementary methods on them.

최근 영상 표현 방식은 빠르고 다양하게 성장하고 있으며, 차세대 영상 방식 중 하나인 홀로그램은 많은 연구를 통해 발전하고 있으나 실제 구현 방법이 어렵다는 점이 있어 홀로그램의 효과를 비슷하게 나타내는 유사 홀로그램방식을 사용하여 다양한 멀티미디어 콘텐츠에 활용되고 있다. 이 논문에서는 유사 홀로그램 방식 중 플로팅 홀로그램 방식을 사용하여 인터랙티브 멀티미디어 콘텐츠에 적용하여 효과적으로 활용하는 방안을 연구하고자 하며, 플로팅 홀로그램 방식을 사용하는 박스 형태의 콘텐츠에 모션 센서를 적용하여 작품을 제작하고, 관객의 참여에 의한 사운드와 영상의 실시간 상호작용에 대하여 연구함으로서 홀로그램 활용과 기술의 장단점에 대한 연구 및 보완 방법을 제시한다.

Keywords

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