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Design and Implementation of Smartphone-based 3D Shooting Game Using Virtual Button Technology

가상 버튼 기술을 활용한 스마트폰 기반 3차원 슈팅게임의 설계와 구현

  • Kim, Taelee (Department of Software, Kyungpook National University) ;
  • Cho, Hyung-Ju (Department of Software, Kyungpook National University) ;
  • Seo, Jeonghun (Department of Software, Kyungpook National University)
  • Received : 2018.02.21
  • Accepted : 2018.06.01
  • Published : 2018.06.30

Abstract

This study investigates the merits of incorporating augmented reality in mobile games and proposes a mobile game application that combines augmented reality technology with gaming. The proposed study postulates that augmented reality technology can be employed for developing games on smartphones. The proposed application involves the implementation of a 3D virtual object in the real world by incorporating a target image. The proposed application also employs an intuitive interface with simplified manipulation based on touch, and allows players to collect and combine items for acquiring new items, thus making it elementary to pass the game stages. Furthermore, a ranking system has been introduced in the proposed application for enhancing the amusement factor of the game. The novelty of the proposed application lies in the fact that the virtual button function has been employed for combining physical and virtual objects while playing the game, without incorporating location-based services.

Keywords

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