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Virtual Reality based Total Station Training Content Development

가상현실 기반 토탈스테이션 훈련 콘텐츠 개발

  • Im, Tami (Online Lifelong Education Institute, Korea University of Education and Technology) ;
  • Kim, Sang-Youn (Department of Computer Science & Engineering, Korea University of Education and Technology)
  • 임다미 (한국기술교육대학교 온라인평생교육원) ;
  • 김상연 (한국기술교육대학교 첨단기술연구소 인터랙션 연구실)
  • Received : 2017.06.14
  • Accepted : 2017.07.28
  • Published : 2017.07.31

Abstract

Development and implementation of virtual training contents has been increasing along with the emphasis on the experience and practice in engineering education. Virtual training makes repeatable sessions possible within safe learning environment which is very similar with real work place. This feature is very helpful to learners when they manipulate real machines back at work after studying with the virtual training content. The purpose of this study is to develop "Total Station and GPSS surveying" virtual training content focusing on both theory and surveying practice within various circumstances and to explore learners experience. Results show high interest, immersion, perceived learning effectiveness, and satisfaction to the content.

기술공학 분야 직업훈련에서 체험, 실습 중심의 학습을 위한 가상훈련 콘텐츠 개발과 활용이 증가하고 있다. 가상훈련은 실제 장비, 작업 환경과 유사한 학습 환경에서 반복적으로 안전하게 교육이 가능하고, 이는 학습자들이 실제 작업 현장에서 장비를 구동하는 데에 도움이 된다는 장점을 가진다. 본 연구에서는 가상현실 기술을 활용하여 이론 학습과 다양한 상황에서의 실습이 가능한 "토탈스테이션과 GNSS를 이용한 측량" 콘텐츠를 개발하고, 이에 대한 사용자 경험을 탐색하고자 하였다. 사용자들은 본 콘텐츠에 높은 흥미와 몰입감, 인지된 학습 효과성, 만족도를 보였다.

Keywords

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  1. Design of Evaluation Areas Based on Type of Mobile-Based Virtual Reality Training Content vol.2018, pp.None, 2017, https://doi.org/10.1155/2018/2489149