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The manipulability of games in aspect of the button controlling complexity and fun : focusing on the adventure game

버튼 조작의 복잡성과 재미 측면에서의 게임 조작성 : 어드벤처 게임을 중심으로

  • 손영림 (이화여자대학교 융합콘텐츠학과) ;
  • 류한영 (이화여자대학교 융합콘텐츠학과)
  • Received : 2017.01.11
  • Accepted : 2017.02.20
  • Published : 2017.02.20

Abstract

Game is an activity for the tension, joy and fun. Playing the manipulative button for the game, gamers have unique experience for various ways to use the button. In this study, separating the manipulability of game into the complexity and the fun of button controlling, we tried to discuss the implication about the manipulability of game for the manipulability type to use the objects in adventure game. Namely, either complicated or simple, game has fun feature and needs to design the button controlling in consideration of action characteristics.

게임은 긴장, 즐거움, 재미를 위한 움직임이다. 게임 사용자는 게임을 위한 조작 장치인 버튼을 가지고 놀며, 버튼을 움직이는 다양한 방식에 대한 독특한 경험을 한다. 본 연구에서는 게임의 조작성을 버튼 조작의 복잡성과 버튼 조작의 재미로 분해해 어드벤처 게임에서 사물을 사용하는 조작 방식을 대상으로 게임의 조작성에 대한 함의를 논의했다. 즉, 게임은 복잡해도 재미있고, 단순해도 재미있는 특성이 있으며, 행동 특성을 고려해 버튼 조작을 디자인 할 필요가 있다.

Keywords

References

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