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STEAM 교육을 위한 기초 회로 시스템 설계와 제어 방법

Design and Control of a Basic Circuit System for STEAM Education

  • 허경 (경인교육대학교 컴퓨터교육과)
  • Hur, Kyeong (Department of Computer Education, Gyeong-In National University of Education)
  • 투고 : 2017.08.21
  • 심사 : 2017.09.27
  • 발행 : 2017.12.01

초록

STEAM 과학예술융합교육에서 가장 중요한 것은 과학기술에 대한 학생들의 흥미와 이해를 높이는 일이다. 본 논문에서는 STEAM 융합 교육에 적용할 수 있는 기초 회로 시스템 설계와 제어 방법을 제안한다. 브레드 보드를 이용한 회로 시스템 설계 실습은 국내 교육과정의 고등학교 및 대학교 수준의 해당 학과에서 필수 교육과정으로 지정하고 있다. 하지만 실제 실습에는 회로 시스템 설계와 제어 방법을 쉽게 이해할 수 있는 STEAM 융합 형태의 구현 예제가 부족하다. 따라서, 미디어 아트 형태의 회로 시스템을 구현하고 제어하는 방법을 제안하고 시험하였다.

The most important thing in STEAM education is to enhance students' interest and understanding of science and technology. In this paper, we propose basic circuit system design and control method applicable to STEAM fusion education. The circuit system design practice using the breadboard is designated as an essential curriculum in the corresponding department at the high school and college level in the domestic curriculum. However, there is a lack of STEAM convergence implementation examples that can easily understand circuit system design and control methods. Therefore, we proposed and tested a method to implement and control a media art type circuit system.

키워드

참고문헌

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