Abstract
Accurate simulation of wakeshapes behind a wing is important for the performance prediction of the aircraft and the wake hazard problem in the airport. In the present study, wakeshapes behind a wing inside tunnels are simulated in regard to the development of wing-in-ground effect vehicles. A discrete vortex method with a nonplanar ground modelling is used for the simulation. It was found that the wingtip vortices move toward outboard directions when the wing is in ground effect. When the wing is placed inside tunnels, the wingtip vortices move along the tunnel wall with counter clockwise direction. As the gap between the wingtip and the tunnel decreases, the wingtip vortices move further along the tunnel wall. Both vortices from bothsides of the wing will murge, which will be studied in future using a viscous computation.