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A Study on the Production Efficiency of Movie Filming Environment Using 360° VR

360VR을 활용한 영화촬영 환경을 위한 제작 효율성 연구

  • Lee, Young-suk (Institute of Image and Cultural Contents, Dongguk University) ;
  • Kim, Jungwhan (Graduate School of Digital Image & Contents, Dongguk University)
  • Received : 2016.11.11
  • Accepted : 2016.12.06
  • Published : 2016.12.30

Abstract

The $360^{\circ}$ Virtual Reality (VR) live-action movies are filmed by attaching multiple cameras to a rig to shoot the images omni-directionally. Especially, for a live-action film that requires a variety of scenes, the director of photography and his staff usually have to operate the rigged cameras directly all around the scene and edit the footage during the post-production stage so that the entire process can incur much time and high cost. However, it will also be possible to acquire high-quality omni-directional images with fewer staff if the camera rig(s) can be controlled remotely to allow more flexible camera walking. Thus, a $360^{\circ}$ VR filming system with remote-controlled camera rig has been proposed in this study. The movie producers will be able to produce the movies that provide greater immersion with this system.

Keywords

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