DOI QR코드

DOI QR Code

The Development of Brain Health Care Game Applications to prevent Digital Dementia

  • Cho, Young-Ju (Dept. of Computer Engineering, Chosun University) ;
  • Kim, Hye-Suk (Dept. of Electronics and Computer Engineering, Chonnam National University) ;
  • Kim, Jin-Hyuk (Dept. of Computer Engineering, Chosun University)
  • Received : 2016.11.22
  • Accepted : 2016.12.15
  • Published : 2016.12.31

Abstract

Recently, with various developments made to smart-phones and other digital devices in the IoT environment, modern people tend to pursue comfort in their own lifestyles. These environment has helped us to obtain any information or data in despite of location and time. But it has caused them to be overly reliant on digital devices in doing any kind of daily work, trusting the digital devices more than oneself. As a result of this over reliance, modern people's memorizing and calculating ability have deteriorated critically. This symptom is known as the Digital Dementia. In this paper, we study the phenomenon of digital dementia caused by smart-phones, and we suggest a method of developing "memorize the phone number" game applications in IoT environment to the problem of digital dementia. Test results show that, through the use of application, not only the users were able to have fun memorizing the numbers, but also, to show improvement in their memorizing ability. Thus, we expect that the application suggested above will help in preventing digital dementia and maintain brain health.

Keywords

References

  1. Cathryn Jakobson Ramin, "Carved in Sand: When Attention Fails and Memory Fades in Midlife", Harper Paperbacks, 2008.
  2. J. Kim, Y. Lee, and K. Jeong, "Volume Mesh Parameterization for Serious Game", Journal of Korean Society for Computer Game, Vol.22, No.4, pp. 27-32, 2010.
  3. E. J. Jeong and H. R. Lee, "A Study on the Concepts and Categorization of Serious Games-Based on Strategic Purposes and Applied Theories", Journal of Korean Society for Computer Game, Vol.26, No.3, pp. 61-69, 2013.
  4. H. Yoon, "A Study on Analysis of a Serious Game : A Online Game "Allep"", Journal of Korean Society for Computer Game, Vol.24, No.2, pp. 33-41, 2011.
  5. M. H. Cha, "A Study for students through game education contents", Journal of Korean Society for Computer Game, Vol.24, No.4, pp. 193-200, 2011.
  6. S. W. Park and C. H. Lee, "Developing Educational Serious Game for English Learning", Journal of Korean Society for Computer Game, Vol.24 No.3, pp. 167-173, 2011.
  7. J. Kwon, M. Yoh, Y. Jeong, and C. Im, "Game Design Strategy for Medical Serious Game", Journal of Korean Society for Computer Game, Vol.23, No.2, pp. 295-303, 2010.
  8. S. Y. Han and E. J. Ma"Analysis on the Impact of Using Smart-phone to Subjective Quality of Life" Korean Information Sociological Association, Vol 20, pp.49-84, 2011. 06
  9. J. S. Ahn and H. J. Jeong "A study on effects of smartphone dependency to digital dementia" Korean Academic Society of Business Administration, pp.821-825 , 2014. 08
  10. Johan H. Huizinga, "Homo ludens : a study of the play-element in culture", trans. R.F.C. Hull, Routledge & K. Paul, 1980
  11. Joonho Kwon, Myeungsook Yoh, Youngchan Jeong, Choongjae Im, "Game Design Strategy for Medical Serious Game", Journal of Korean Society for Computer Game, Vol.23, pp. 295-303, 2010.
  12. Woo Taek, "New possibilities of Serious games", Korea Multimedia Society, Vol.15, No.2, pp. 17-23, 2011.
  13. Chung Hyun Wi, "Online games, Cooperate with education", Han Kyung sa, 2008
  14. Wimo, A., Winblad, B., "Brain Health: A Primary Health Care Viewpoint", Journal-American Medical Directors Association, Vol.16 No.9, pp.720-721, 2015 https://doi.org/10.1016/j.jamda.2015.06.012
  15. J. S. Ahn, H., J. Jun, T., S. Kim, "Factors Affecting Smartphone Dependency and Digital Dementia", Journal of information technology applications & management, Vol.22, No.3, 35-54, 2015 https://doi.org/10.21219/JITAM.2015.22.3.035

Cited by

  1. User-oriented Adaptive English Typing Program Implementation using Python vol.19, pp.8, 2018, https://doi.org/10.9728/dcs.2018.19.8.1575