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Disparity Vector Derivation Method for Texture-Video-First-Coding Modes of 3D Video Coding Standards

3차원 동영상 압축 표준의 텍스쳐 비디오 우선 부호화 방식을 위한 변위 벡터 추정 기법

  • Kang, Je-Won (Ewha Womans University Department of Electronics Engieering)
  • Received : 2015.07.11
  • Accepted : 2015.10.13
  • Published : 2015.10.31

Abstract

In 3D video compression, a disparity vector (DV) pointing a corresponding block position in an adjacent view is a key coding tool to exploit statistical correlation in multi-view videos. In this paper, neighboring block-based disparity vector (NBDV) is shown with detail algorithm descriptions and coding performance analysis. The proposed method derives a DV from disparity motion vector information, obtained from spatially and temporally neighboring blocks, and provides a significant coding gain about 20% BD-rate saving in a texture-video-first-coding scheme. The proposed DV derivation method is adopted into the recent 3D video coding standards such as 3D-AVC and 3D-HEVC as the state-of-the-art DV derivation method.

본 논문에서는 3차원 비디오 압축을 위한 표준으로서 3D-AVC와 3D-HEVC에 채택된 주위 블록의 변위 벡터정보를 이용한 블록 기반의 변위 벡터 추정 기법 (Neighboring block-based disparity vector, NBDV)을 설명하고 성능을 평가하여 분석한다. NBDV에서는 시간적 공간적으로 인접한 주위 블록에서 부호화를 완료한 변위 움직임 벡터 (disparity motion vector)를 이용하여 변위 벡터로 변환한다. 변위 벡터는 인접 시점에서 현재 블록에 대응하는 블록을 지시하는 벡터로 시점간 통계적 연관성을 이용함으로써 3차원 동영상의 부호화 효율을 증대하는데 중요한 기능을 제공한다. 제안 기술은 저 복잡도와 동일 화질에서 약 20%의 부호화 효율 증가, 그리고 네트워크 내 미디어 게이트웨이의 효율적인 동작을 제공하는 텍스쳐 비디오 우선 부호화 방식을 지원하여 3차원 비디오 압축 표준 기술로 최종 채택되었다.

Keywords

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