참고문헌
- Lee buk hyun, 2014 games market buzzword "mobile game competition and opportunities", http://www.usernews.co.kr/news/articleView.html?idxno=1603, June 23, 2014
- Lee dustin, Unity Korea trend, http://www.slideshare.net/MrDustinLee/ss-20987012, pp.20-24, May 11, 2013
- Korea Internet & Security Agency, 2013 Census of mobile advertising industry, pp.15
- Korea Creative Content Agency,2014 Advertising Industry Statistics, pp.23-30
- Park min woo, Mobile advertising Introduction, http://www.slideshare.net/tebica/mobile-ad101, pp.43-48, May 28, 2014
- Nam gi hwa, A Study on Consumers' Acceptance Process of Mobile Advertising, Consumer Studies, 22(4), pp.15-20, 2011
- Tsang M. M., Ho S. C., & Liang, T. P., Consumer attitudes toward mobile advertising: An empirical study. International Journal of Electronic Commerce, 8(3), pp.65-78, 2004
- Lee Si Hun, Mobile advertising research trends and theorizing, Communication theory, 6(1), pp.6-49, 2010
- Mort G. S., Drennan J., Mobile digital technology: Emerging issue for marketing, Journal of Datavase Marketing, 10(1), pp.9-23, 2002 https://doi.org/10.1057/palgrave.jdm.3240090
- Yu je guk,.Status and Implications of Mobile Advertising, Information and Communication Policy, 13(14). pp.27-43, 2001
- Park Chan wook, Mobile Marketing, SigmaInsight Com, 2002
- Han Se jun, Mobile advertisement as a new type of advertisement, 3(1), pp.67-73, 2002
- Han Young Joo, Attitude toward Mobile Advertising: A Comparative study of Smart phone Advertising & Web Advertising, Inha University Graduate school, 2011
- Editorial department, Mezzo Media-Embeurein, "mobile advertising effectiveness measurement, survey results announced, ITWORLD, http://www.itworld.co.kr/tags/56746/%EB%AA%A8%EB%B0%94%EC%9D%BC%20%EA%B4%91%EA%B3%A0%20%ED%9A%A8%EA%B3%BC%20%EC%B8%A1%EC%A0%95/74772, March 19, 2012
- Mobile banner advertising, PC Web of 8 times higher, Yonhap News, http://www.yonhapnews.co.kr/economy/2011/07/14/0303000000AKR20110714189600017.HTML, July 15, 2011
- Hwang chi gyu, Mobile advertising, was to disappear., ZDNet Korea, http://www.zdnet.co.kr/news/news_view.asp?artice_id=20140508141641, May 08, 2014
- Joo Jae Sang, Kill the monster group "made with samples of advertising revenue alone game.", http://www.thisisgame.com/webzine/news/nboard/5/?n=53380, March 03, 2014
- Product Team, Mobile banner ads open the significance and characteristics, http://saedu.naver.com/adinfo/column/read.nhn?seq=63, June 25, 2012
- Inmobi, Mobile Advertising 101 for Mobile Game Devel opers, http://blog.naver.com/inmobi/220045513032, June 30, 2014
- Sin hyeon sin, Effect of user characteristics of mobile media on recognition and acceptance of mobile AD, Sogang University Graduate School, pp.43-53, 2012
- Im Seung hee, The Influence of Forced Exposed Internet Advertising on Memory and Attitude, Journal of Product Research, 26(2), pp.81-93, 2008
- Ha. L, Advertising Clutter in Consumer Magazine : Dimensions and effects. Journal of Advertising Research, 36(4), pp.76-84, 1996
- Kim Yong hwan, Kim Jae hwi, Influence of the Intrusiveness and the Involvement of Internet Advertisement on Advertising Effectiveness, Chung-Ang University Graduate school, pp7-35, 2003
- Lee Min Jeong, "Mainstream mobile" Korea smartphone penetration surpassed PC, The Wall Street Journal, http://kr.wsj.com/posts/2014/12/12/%EB%8C%80%EC%84%B8%EB%8A%94-%EB%AA%A8%EB%B0%94%EC%9D%BC-%ED%95%9C%EA%B5%AD-%EC%8A%A4%EB%A7%88%ED%8A%B8%ED%8F%B0-%EB%B3%B4%EA%B8%89%EB%A5%A0-pc-%EC%95%9E%EC%A7%88%EB%A0%80%EB%8B%A4/, December 12, 2014.
- Editorial department, Mezzo-media, "smartphone app and mobile web usage behavior" survey released, ITWorld, http://www.itworld.co.kr/news/74304, February 02, 2012.