DOI QR코드

DOI QR Code

가상현실 루지 시뮬레이터의 동작과 영상정보별 인체 근육활성도 분석

Muscular Activity Analysis in Lower Limbs from Motion and Visual Information of Luge Simulator based Virtual Reality

  • 강승록 (전북대학교 헬스케어공학과) ;
  • 김의령 (전북대학교 헬스케어공학과) ;
  • 김경 (전북대학교 자동차부품 금형기술혁신센터) ;
  • 봉혁 (트윈테크(주)) ;
  • 권대규 (전북대학교 바이오메디컬공학부)
  • Kang, Seung Rok (Department of Healthcare Engineering, Chonbuk National University) ;
  • Kim, Ui Ryung (Department of Healthcare Engineering, Chonbuk National University) ;
  • Kim, Kyung (Automobile-Parts & Mold Technology Innovation Center, Chonbuk National University) ;
  • Bong, Hyuk (Twintech Co., Ltd.) ;
  • Kwon, Tae Kyu (Division of Biomedical Engineering, Chonbuk National University)
  • 투고 : 2014.08.07
  • 심사 : 2015.07.21
  • 발행 : 2015.09.01

초록

In this paper, capture motion and visual information from a virtual reality luge simulator to analyze muscular activity in the lower limbs. The Luge Simulator consists of a motion platform with a pneumatic module for weight distribution. We recruited luge athletes and healthy subjects and made real-time surface EMG measurements to estimate the muscular activity in the lower limbs according to the motion protocol of a simulator, and a test was conducted for each subject. The results indicated that the rectus femoris had the highest muscular activity according to the level of the slope and velocity of the luge. The soleus muscle showed a high level of activity during a turn in the luge according to the direction. We found that the development of a virtual reality sports simulator based on physical reaction results could bring positive effects to optimize reality and human cenesthesia.

키워드

참고문헌

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