References
- Anderson, C. A., Funk, J. B. and Griffiths, M. D. "Contemporary issues in adolescent video game playing : Brief overview and introduction to the special issue", Journal of Adolescence, Vol. 27, pp. 1-3, 2004. https://doi.org/10.1016/j.adolescence.2003.10.001
- W. K. Yoo, "Effect of Online Game Flow and Addiction on Impulsiveness", Journal of Future Oriented Youth Society, Vol. 4, No. 2, pp. 73-90, 2007.
- J. H. Jang, "The impact of needs for internet use and psycho-social variables on game addiction of adolescents : Comparison by sex", Journal of Future Oriented Youth Society, Vol. 2, No. 2, pp. 39-55, 2005.
- Kim, J. Y. and Doh, Y. Y. "Parents' Divergent Views on the Game Shutdown System and Sociocultural Intervention Strategies for Children's Healthy Game Use", Korean Journal of Youth Studies, Vol. 19, No. 3, pp. 55-84, 2012.
- D. Shaffer, "Developmental psychology: Childhood and adolescence (6th ed.) (Korean translation edition)", Sigma Press, 2006.
- Korea Internet & Security Agency, "2013 Internet using state survey", Korea Internet & Security Agency, 2013.
- Subrahmanyam, K. and Smahel, D. "Digital youth: The role of media in development", NY : Springer, 2011.
- Lee, S. and Chae, M. A. "Children's internet use in a family context : Influence on family relationships and parental mediation", Cyberpsychology & Behavior, Vol. 10, No. 5, pp. 640-644, 2007. https://doi.org/10.1089/cpb.2007.9975
- S. Mumtaz, "Children's enjoyment and perception of computer use in the home and the school", Computers & Education, Vol. 36, pp. 347-362, 2001. https://doi.org/10.1016/S0360-1315(01)00023-9
- A. I. Nathanson, "Media and the family : Reflections and future directions", Journal of Children and Media, Vol. 9, No. 1, pp. 133-139, 2015. https://doi.org/10.1080/17482798.2015.997145
- Park, B.-H., Kim, B.-Y. and Jang, E.-J. "A study on internet addiction experiences in adolescents : Through a phenomenological approach", Korean Journal of Youth Studies, Vol. 20, No. 8, pp. 71-95, 2013.
- H. S. Yu, "A study on game mediation types and relevant variables: Focused on preschoolers, elementary school students and their mothers", Korean Journal of Broadcasting, Vol. 22, No. 1, pp. 86-120, 2008.
- Kim, J. Y., Kim, D., Lee, J., Mo, S.-H. and Chang, G. "A Study on the Perception Types of Online Games and Their Characteristics", Journal of Korea Game Society, Vol. 13, No. 4, pp. 91-104, 2013. https://doi.org/10.7583/JKGS.2013.13.4.91
- Liu, Q.-X., Fang, X.-Y., Deng, L.-Y. and Zhang, J.-T. "Parent-adolescent communication, parental internet use and internet-specific norms and pathological internet use among Chinese adolescents", Computers in Human Behavior, Vol. 28, pp. 1269-1275, 2012. https://doi.org/10.1016/j.chb.2012.02.010
- Kim, J. Y. and Doh, Y. Y. "Generation gap between adolescents group and parents group in the perceptions on online games", Korean Journal of Culture and Social Issues, Vol. 20, No. 3, pp. 263-280, 2014.
- National Youth Policy Institute, "Analysis of the images of digital game", National Youth Policy Institute, 2012.
- Nikken, P. and Jansz, J. "Parental mediation of children's video game playing : A comparison of the reports by parents and children", Learning, Media and Technology, Vol. 31, No. 2, pp. 181-202, 2006. https://doi.org/10.1080/17439880600756803
- Kutner, L. A., Olson, C. K., Warner, D. E., and Hertzog, S. M. "Parents' and sons' perspectives on video game play : A qualitative study", Journal of Adolescent Research, Vol. 23, No. 1, pp. 76-96, 2008. https://doi.org/10.1177/0743558407310721
- Cho, C. H., and Cheon, H. J. "Children's exposure to negative Internet content: Effects of family context", Journal of Broadcasting & Electronic Media, Vol. 49, pp. 488-509, 2005. https://doi.org/10.1207/s15506878jobem4904_8
- Wood, R. T. A. "Problems with the concept of video game addiction: Some case study examples", International Journal of Mental Health and Addiction, Vol. 6, pp. 169-178, 2008. https://doi.org/10.1007/s11469-007-9118-0
- M. Jang, "A study on the relationship between parent related variables and game addiction through the perceptions of parent", Korean Journal of Youth Studies, Vol. 17, No. 4, pp. 47-66, 2010.
- Choi, N.-Y. and Han, E.-G. "Predictors of children's and adolescents' game addiction : Impulsivity, communication with parents and expectation about the internet games", Journal of Korean Home Management Association, Vol. 24, No. 2, pp. 209-219, 2006.
- Eklund, L. and Helmersson Bergmark, K. "Parental mediation of digital gaming and internet use", FDG 2013 : The 8th International Conference on the Foundations of Digital Games, pp. 63-70. 2013.
- Valcke, M., Bonte, S., De Wever, B. and Rots, I. "Internet parenting styles and the impact on internet use of primary school children", Computers & Education, Vol. 55, No. 2, pp. 454-464, 2010. https://doi.org/10.1016/j.compedu.2010.02.009
- D. M. Park, "The relationship between parenting styles and children's peer competence", (Master's dissertation, The Graduate School of Education, Yonsei University), 2004.