Living Lab as User-Driven Innovation Model: Case Analysis and Applicability

사용자 주도형 혁신모델로서 리빙랩 사례 분석과 적용 가능성 탐색

  • Received : 2013.11.04
  • Accepted : 2014.07.03
  • Published : 2014.06.30

Abstract

To meet the challenge of new type of innovation activities requires us to understand the social context of innovation and the potential needs of innovation users and, based on this, to co-construct technology and society simultaneously. Effective 'demand articulation' activities such as the understanding and utilization of user experiences and socio-technical planning are prerequisites for carrying out post-catch up innovations shaping new trajectories and contributing to solving social problems. Living Lab has recently been emerging particularly in Europe as an 'user-driven innovation model', in which users are active participants in innovation activities. The purpose of this study is to contribute to a theoretical discussion of Living Lab as an user-driven innovation model, to make a brief review of cases of Living Lab and to explore Living Lab's applicability in the Korean context. Living Lab is an open innovation model, in which end suers actively participate in innovation processes in a particular geographical space or region and would be able to solve specific problems of that space or region. In that sense, Living Lab would be able to strengthen the problem-solving capabilities of local communities and to become a pioneer in inducing and realizing a new socio-technical system. Furthermore, Living Lab could become an innovative policy tool reflecting recent major changes in innovation policy paradigms such as post-catch up innovation, demand-oriented innovation, regional innovation, societal innovation, innovation eco-system and socio-technical system transition, and thus make a contribution to exploring a new way of bringing about changes in the Korean society.

새로운 혁신활동에 대응하기 위해서는 혁신의 사회적 맥락과 사용자의 잠재적 니즈를 파악하여 기술과 사회를 동시에 구성하는 노력이 필요하다. 사용자 경험 활용, 사회 기술기획 등으로 표현되는 '수요 구체화' 활동이 효과적으로 이루어져야 새로운 궤적을 형성하는 탈추격 혁신을 수행할 수 있고 사회 문제를 해결할 수 있기 때문이다. 리빙랩(Living Lab)은 사용자가 혁신활동에 능동적으로 참여하는 "사용자 주도형 혁신" 모델로서 최근 유럽을 중심으로 부각되고 있다. 본 연구는 사용자 주도형 혁신모델로서 리빙랩의 이론적 논의와 주요 사례를 살펴보고 우리나라에서의 적용 가능성을 탐색하였다. 리빙랩은 특정 공간 또는 지역에서 최종 사용자들이 적극적으로 참여해 문제를 해결하는 개방형 혁신모델로 지역사회의 문제 해결력을 증대함과 동시에 새로운 사회 기술시스템을 구현하기 위한 선구적 활동이다. 더 나아가 리빙랩은 탈추격 혁신, 수요지향적 혁신, 지역혁신, 사회문제 해결형 혁신, 생태계 형성 지원, 사회 기술시스템 전환 등 최근에 등장하고 있는 혁신정책의 패러다임 변화를 반영한 정책 수단으로서 우리 사회의 변화를 탐색할 수 있는 기반이 된다.

Keywords

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