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A Walking Movement System for Virtual Reality Navigation

가상현실 네비게이션을 위한 보행 이동 시스템의 개발

  • Cha, Moohyun (Mechanical Systems Safety Research Division, Korea Institute of Machinery and Materials) ;
  • Han, Soonhung (Division of Ocean Systems Engineering, Korea Advanced Institute of Science and Technology) ;
  • Huh, Youngcheol (Mechanical Systems Safety Research Division, Korea Institute of Machinery and Materials)
  • 차무현 (한국기계연구원 기계시스템안전연구본부) ;
  • 한순흥 (한국과학기술원 해양시스템공학전공) ;
  • 허영철 (한국기계연구원 기계시스템안전연구본부)
  • Received : 2013.04.03
  • Accepted : 2013.05.10
  • Published : 2013.08.01

Abstract

A walking navigation system (usually known as a locomotion interface) is an interactive platform which gives simulated walking sensation to users using sensed bipedal motion signals. This enables us to perform navigation tasks using only bipedal movement. Especially, it is useful for the certain VR task which emphasizes on physical human movement, or accompanies understanding of the size and complexity of building structures. In this work, we described system components of VR walking system and investigated several types of walking platform by literature survey. We adopted a MS Kinect depth sensor for the motion recognition and a treadmill which includes directional turning mechanism for the walking platform. Through the integration of these components with a VR navigation scenario, we developed a simple VR walking navigation system. Finally several technical issues were found during development process, and further research directions were suggested for the system improvement.

Keywords

References

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