파티클 기반 시뮬레이션 기술

  • Published : 2013.11.18

Abstract

Keywords

References

  1. B. Adams, M. Pauly, R. Keiser, and L. J. Guibas, "Adaptively sampled particle fluids," ACM Transactions on Graphics, v.26, n.3, July 2007.
  2. I. Alduán and M. A. Otaduy, "SPH granular flow with friction and cohesion," in Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, August 2011.
  3. N. Akinci, M. Ihmsen, G. Akinci, B. Solenthaler and M. Teschner, "Versatile rigid-fluid coupling for incompressible SPH," ACM Transactions on Graphics (Proceedings of SIGGRAPH), v.31, n.4, pp. 62:1-62:8, 2012.
  4. M. Becker, M. Ihmsen, and M. Teschner, "Corotated SPH for deformable solids," in Proceedings of the Fifth Eurographics conference on Natural Phenomena (NPH '09), pp.27-34, 2009.
  5. P. W. Cleary, S. H. Pyo, M. Prakash, and B. K. Koo, "Bubbling and frothing liquids," ACM Transactions on Graphics, v.26, n.3, July 2007.
  6. M. Desbrun and M.-P. Gascuel, "Smoothed particles: A new paradigm for animating highly deformable bodies," in Proceedings of the Eurographics Workshop on Computer Animation and Simulation'96, pp.61-76, 1996.
  7. D. Gerszewski, H. Bhattacharya, and A. W. Bargteil, "A point-based method for animating elastoplastic solids," in Proceedings of the 2009 ACM SIGGRAPH/ Eurographics Symposium on Computer Animation, pp. 133-138, 2009.
  8. P. Goswami, P. Schlegel, B. Solenthaler and R. Pajarola, "Interactive SPH simulation and rendering on the GPU," in Proceedings of the 2010 ACM SIGGRAPH/ Eurographics Symposium on Computer Animation, July 2010.
  9. T. Harada, S. Koshizuka, and Y. Kawaguchi, "Smoothed particle hydrodynamics on GPUs," in Proceedings Computer Graphics International(2007), pp.63-70, 2007.
  10. J. Hong, H.-Y. Lee, J.-C. Yoon, and C.-H. Kim, "Bubbles alive," ACM Transactions on Graphics, v.27, n.3, August 2008.
  11. M. Ihmsen, J. Cornelis, B. Solenthaler, C. Horvath and Matthias Teschner, "Implicit incompressible SPH," IEEE Transactions on Visualization and Computer Graphics, July, 2013.
  12. G. R. Liu and M. B. Liu, "Smoothed particle hydrodynamics: A meshfree particle method," World Scientific: Singapore, 2007.
  13. L. Lucy, "A numerical approach to the testing of the fission hypothesis," Astron. J., v.82, pp.1013-1024, Dec 1977. https://doi.org/10.1086/112164
  14. M. Macklin and M. Müller, "Position based fluids," ACM Transactions on Graphics (SIGGRAPH 2013), v.32, n.4, 2013.
  15. R. A. Gingold and J. J. Monaghan, "Smoothed particle hydrodynamics - theory and application to non-spherical stars," Mon. Not. Roy. Astron. Soc., v.181, pp.375-389, Nov 1977.
  16. J. J. Monaghan, "Simulating free surface flows with SPH," J. Comput. Phys., v.110, n.2, pp.543-574, 1992.
  17. M. Muller, D. Charypar, and M. Gross, "Particle-based fluid simulation for interactive applications," in Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pp.154-159, 2003.
  18. M. Müller, R. Keiser, A. Nealen, M. Pauly, M. Gross, and M. Alexa, "Point based animation of elastic, plastic and melting objects," in Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp.141-151, 2004.
  19. M. Müller, B. Solenthaler, R. Keiser, and M. Gross, "Particle-based fluid-fluid interaction," in Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp.237-244, 2005.
  20. M. Muller, B. Heidelberger, M. Hennix, and J. Ratcliff. "Position based dynamics," J. Vis. Comun. Image Represent. v.18, n.2, pp.109-118, 2007. https://doi.org/10.1016/j.jvcir.2007.01.005
  21. N. Foster and R. Fedkiw, "Practical animation of liquids," in Proceedings of SIGGRAPH 2001, pp.15-22, 2001.
  22. J. Orthmann and A. Kolb, "Temporal blending for adaptive SPH," Computer Graphics Forum, v.31 n.8, pp. 2436-2449, December 2012 https://doi.org/10.1111/j.1467-8659.2012.03186.x
  23. W. T. Reeves, "Particle system - A technique for modeling a class of fuzzy objects," in Proceedings of SIGGRAPH '83, pp.359-376, July 1983.
  24. X. Shao, Z. Zhou, and W. Wu, "Particle-based simulation of bubbles in water-solid interaction," Comput. Animat. Virtual Worlds v.23, n.5, Sept. 2012.
  25. B. Solenthaler, J. Schläfli and R. Pajarola, "A unified particle model for fluid-solid interactions," Comput. Animat. Virtual Worlds, v.18, n.1 pp.69-82, Feb. 2007. https://doi.org/10.1002/cav.162
  26. B. Solenthaler, R. Pajarola, "Predictive-corrective incompressible SPH," ACM Transactions on Graphics (TOG), v.28, n.3, August 2009
  27. J. Stam and E. Fiume, "Turbulent wind fields for gaseous phenomena," in Proceedings of SIGGRAPH '93, pp.369-376, Aug. 1993.
  28. J. Stam and E. Fiume, "Depicting fire and other gaseous phenomena using diffusion processes," in Proceedings of SIGGRAPH '95, pp. 129-136, 1995
  29. J. Stam, "Stable fluids," in Proceedings of SIGGRAPH '99, pp.121-128, 1999.
  30. C. Wang, Q. Zhang, F. Kong and H. Qin, "Hybrid particle-grid fluid animation with enhanced details," The Visual Computer, v.29, n.9, pp.937-947, September 2013. https://doi.org/10.1007/s00371-013-0849-6