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블루투스를 이용한 다중접속 게임 제어 시스템의 설계 및 구현

Design and Implementation of Multiple Access Game Control System using Bluetooth

  • Park, Sangmyeon (School of Computer Science and Engineering, Soongsil University) ;
  • Kim, Hojin (School of Computer Science and Engineering, Soongsil University) ;
  • Kim, Junggil (School of Computer Science and Engineering, Soongsil University) ;
  • Hwang, Taegue (School of Computer Science and Engineering, Soongsil University) ;
  • Lee, Sangjun (School of Computer Science and Engineering, Soongsil University)
  • 투고 : 2013.11.12
  • 심사 : 2013.11.29
  • 발행 : 2013.12.30

초록

최근 스마트폰 이용자가 급증하여 다양한 스마트폰 게임이 출시되고 있으나, 개인을 위한 게임이 주종을 이루고 함께할 수 있는 게임은 많지 않다. 본 논문에서는 하나의 게임을 다수 이용자와 같이 할 수 있도록 도와주는 블루투스를 이용한 다중접속 시스템을 제안한다. 제안 시스템은 기존 PC게임의 한계를 극복하고, Nintendo Wii와 같은 고가의 장비 없이 다수의 사용자가 함께 게임을 즐길 수 있는 방법을 편리하게 제공한다.

Recently, as Smartphone users increase, a variety of Smartphone games have been released. However, many games are just for individuals, it is not easy to find games in which people can do together. In this paper, we propose the multiple access game control system using bluetooth, which can support multiple users to do games together. The proposed system overcomes the limitation of current PC games, and also proposes a convenient way in which people can enjoy the game easily without expensive equipments such as Nintendo Wii.

키워드

참고문헌

  1. "2012 White Paper on Korean Games", Korea Creative Content Agency, 2012
  2. Bluetooth, http://www.bluetooth.org
  3. Wi-fi, http://www.wi-fi.org
  4. Jungkuk Kim, Jongpil Chae, Woong Huh, Jaehyun Park, "Evaluation of Bluetooth Wireless Communication Method Applied to Medical Environment", Journal of IKEEE, vo. 6, no. 1, pp.65-71, 2002
  5. Jochen H. Schiller, "Mobile Communications(2nd edition)", Pearson Education Ltd., 2003
  6. Nebudroid, http://www.nebudroid.com
  7. Nintendo Wii, http://www.nintendo.co.kr/Wii
  8. Android, http://developer.android.com
  9. Polling, http://en.wikipedia.org/wiki/Polling_(computer_science)
  10. SQLite, http://www.sqlite.org

피인용 문헌

  1. Intelligent Self Learning System for Keyboard Instrument using a Smartphone vol.9, pp.9, 2014, https://doi.org/10.13067/JKIECS.2014.9.9.999
  2. 무선 인터넷 서비스를 위한 해킹 대응 방안 vol.6, pp.3, 2016, https://doi.org/10.18807/jsrs.2016.6.3.079