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3차원 동작인식기술을 적용한 어린이 교통안전교육 체감형 기능성 게임디자인 연구

A Study of the Physical Experience Using Serious Game Design Traffic Safety Education for Children applied using 3D Depth Gesture Recognition Technology

  • 장창익 (세종사이버대학교 게임.영상컨텐츠학과)
  • Jang, Chang-Ik (Dept. of Game & 3D Visual Contents, Sejong Cyber University)
  • 투고 : 2011.10.03
  • 심사 : 2012.11.19
  • 발행 : 2012.12.20

초록

일상생활을 살아나가면서 발생하는 안전사고 중에 어린이에게 가장 위협적인 사고는 보행 중 발생하는 교통사고이다. 사고발생 후의 대책이나 처리보다 사고를 미연에 방지하기 위해 어린이 스스로 몸을 유지할 수 있는 안전에 대한 바른 습관 및 태도를 형성시켜주는 교통안전 교육이 강조되야 한다. 본 논문에서는 기능성게임으로서 교통안전교육을 가장 효율적으로 학습할 수 있는 방안의 하나로 어린이의 몸을 활용해 교통안전 준수체험 교육훈련을 할 수 있는 체감형 교통안전교육게임을 설계해보고 3차원 동작인식기술을 다양한 기능성게임에 적용할 수 있는 가능성을 제시하였다.

The purpose of this paper is to demonstrate how three-dimensional gesture recognition technology, in children's traffic safety programs, can be an effective solution for instructing children in the safest ways to interact with traffic. In terms of traffic accidents, walking unaccompanied is the most dangerous traffic related activity for children. By using a three-dimensional serous game training program that implements gesture recognition, more accurate real life scenarios can be implemented in existing children's traffic training programs. The implementation of this technology will increase the possibility of changing the habits and attitudes of children, which in turn will lower the amount of walking related traffic accidents in children.

키워드

참고문헌

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피인용 문헌

  1. Interface Correction Method for Motion Recognition Game using Kinect vol.15, pp.3, 2015, https://doi.org/10.7583/JKGS.2015.15.3.135