참고문헌
- ISO/IEC 14496-20 "Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF)," International standard, 2008
- ISO/IEC 14496-20 "Information technology - Coding of audio-visual objects - Part 20: Lightweight Application Scene Representation (LASeR) and Simple Aggregation Format (SAF), AMENDMENT 3: Presentation and Modification of Structured Information (PMSI)," FDAM, 2008
- ETSI TS 102 471: "Digital Video Broadcasting (DVB); IP Datacast over DVB-H: Electronic Service Guide (ESG)"
- I. Lee, J. Cha, H. Lee, and J. Hong, "Interactive Contents Player for Rich Media Service," IEEE Trans. Consumer Electronics., vol. 55, no.1, pp.112-118, Feb. 2008
- 석주명, 임성용, 최지훈, 김현철, 이한규, 홍진우, " 개인 맞춤형방송 서비스와 단말플랫폼 개발," 전자공학회-TC, 제44권 제1 호, pp.38-53, 2007.1
- K. Kim, I.. Lee, and M. Ki , "Interactive Contents Authoring System based in XMT and BIFS", Proceedings of the tenth ACM international conference on Multimedia, December 2002
- Y. Ko, and K.R. Park "Gaze Detection Based on Facial Features and Linear Interpolation on Mobile Devices," Journal of Korea Multimedia Society Vol.12, No. 8, August 2009
- Jacob, and R.J. K, "Eye Movement-Based Human-Computer Interaction Techniques : Toward Non- Command Interfaces," Advances in Human- Computer Interaction, H. R. Hartson and D. Hix, Editors., Ablex Publishing Co., pp.151-190, 1993
- L. E. Sibert, and R.J. K. Jacob, "Evaluation of Eye Gaze Interaction," Proceedings of the SIGCHI Conference, pp.281-288, 2000
- Ohno, T. "Quick Menu Selection Task with Eye Mark," Transactions of Information Processing Society of Japan, Vol.40, No.2, pp.602-612, 1999
- M.Yamato, A. Monden, K Matsumoto, K. Inoue, and K Torii, "Quick Button Selection with Eye Gazing for General GUI Environments," International Conference on Software: Theory and Practice, August 2000
- A. T. Duchowski, V. S. shankariah, T. Rawls, A. K.Gramopadhye, B. J. Melloy, and B. Kanki, "Binocular Eye Tracking in Virtual Reality for Inspection Training," Pro. of the 2000 Symp. on Eye Tracking Research & Applications, pp.89-96, 2000
- R. Azuma, "A Survey of Augmented Reality Presence," Teleoperators and Virtual Environments, Vol.6, No.4, pp.355-385, August 1997
- 김용훈, 이수웅, 이준석, 노경희, "혼합현실기반 이러닝 기술동향," ETRI 전자통신동향분석, 제24권 1호, pp.90-100, 2009.2
- 이건, "증강현실 기술의 현재와 미래," 한국정보통신기술협회, 2011.1
- 박신정, "최근 증강현실 산업트렌드," www.eic.re.kr, 2010.3
- 손대일, "증강 및 가상현실 기술동향," www.eic.re.kr, 2010.3
- 한국방송공학회, "증감방송," 춘계 디지털방송기술 워크삽, 2010.5