테이블탑 인터페이스 기반의 자연스러운 상호작용

  • 발행 : 2011.08.24

초록

키워드

참고문헌

  1. Magnenat-Thalmann N, Kim HS, Egges A, Garchery S. Believability and interaction in virtual worlds. In International Multi-Media Modelling Conference, January 2005; pp. 2-9.
  2. Kim HS, Giacomo TD, Egges A, Lyard E, Garchery S, Magnenat-Thalmann N. Believable virtual environment: sensory and perceptual believability. In Workshop on Believability in Virtual Environment, December 2004.
  3. Lee JH, Lee J, Kim JI, and Kim HS, "Believable interac-tion with a quasi-tangible tabletop interface", In Computer Animation and Virtual Worlds 18,1, (2007) 121-132.
  4. Wellner P, "The DigitalDesk Calculator: Tangible Manipulation on a Desk Top Display", ACM UIST(1991), 107-115.
  5. Wellner P, "Interacting with Paper on the DigitalDesk", ACM Communications(1993), 86-97.
  6. Dietz P.H., and Leigh D.L, "DiamondTouch: A Multi- User Touch Technology", ACM Symposium on User Interface Software and Technology (UIST2001), pp. 219-226, November 2001.
  7. Microsoft Surface, http://www.mocrosoft.com/surface/
  8. Epps J., Lichman S., and Wu M., "A study of hand shape use in tabletop gesture interaction", ACM SIGCHI(2006), 748-753.
  9. Koike H., Sato Y., Kobayashi Y., Tobita H., and Kobayashi M., "Interactive textbook and interactive Venn Diagram: natural and intuitive interface on augmented desk system", ACM SIGCHI(2000), 121-128.
  10. Chen X., Koike H., Nakanishi Y., Oka K., and Sato Y., "Two-handed drawing on augmented desk system", AVI(2002), 219-222.
  11. Rekimoto J., "SmartSkin: An Infrastructure for Freehand Manipulation on Interactive Surfaces", ACM SIGCHI (2002), 113-120.
  12. Shen C., Vernier F.D., Forlines C. Ringel M., "DiamondSpin: An Extensible Toolkit for Around-the- Table interaction", ACM SIGCHI(2004), 167-174.
  13. Rekimoto J., "Pick-and-drop: a direct manipulation technique for multiple computer environments", In UIST'97: Proceedings of the 10th annual ACM symposium on User interface software and technology, 1977, pp.31-39.
  14. Geibler J., "Shuffle, throw or take it! working efficiently with an interactive wall. In CHI'98: CHI 98 conference summary on Human factors in computing systems", 1998, pp. 265-266.
  15. Baudisch P, Cutrell E, Robbins D, et al, "Drag-and-pop and drag-and-pick: techniques for accessing remote screen content on touch- and pen-operated systems", In Proceedings of interact 03, 2003, pp. 57-64.
  16. Bezerianos A, Balakrishnan R., "The vacuum: facilitating the manipulation of distant objects", In CHI'05: Proceedings of the SIGCHI conference on Human factors in computing systems, 2005, pp. 361-370.
  17. Ishii H., and Ullmer B., "Tangible Bits: Towards Seamless Interfaces between People, Bits and Atom," Proc. Conf. Computer-Human Interface (CHI 97), ACM Press 1997, pp.234-241.
  18. Rekimoto J., and Ayatsuka Y., "CyberCode: designing augmented reality envrionments with visual tags", DARE(2000), 1-10.
  19. Pangaro, G., Maynes-Aminzade, D., Ishii, H., "The Actuated Workbench: Computer-Controlled Actuation in Tabletop Tangible Interfaces", in Proceedings of Symposium on User Interface Software and Technology (UIST '02), 2002.
  20. Lee J, Kim J-I., "u-table: a tabletop interface for multiple user", In ICCSA (1), 2006; pp. 983-992.
  21. 이장호, "유비쿼터스 컴퓨팅 환경에서의 테이블 기 반 상호 작용과 응용", 박사학위 논문, 2006.
  22. Ahn AS, Kim HS, Lim M, Lee J, and Kim JI, "A slim tabletop interface based on high resolution LCD screens with multiple cameras", In ACM International Conference on Interactive Tabletops and Surfaces (ITS '10). 2010, 241-242.
  23. Lee J, Kim WH, Hong SP, Roh YT, Kim HS and Kim JI, "A Steerable Tangible Interface for Multi-Layered Contents played on a Tabletop Interface", In ACM Interactive Tabletops and Surfaces (2009).
  24. Kim WH, Lee J, Kim HS, Lim MG, and Kim JI, "A steerable tangible interface and its evaluation", Title UIC'10 Proceedings of the 7th international conference on Ubiquitous intelligence and computing, 2010, 138- 150.
  25. Lee JY, Doener R., Luderschmidt J., Kim HS, and Kim JI, "Collaboration between tabletop and mobile device", ISUVR 2011.