References
- 강명희, 고진경 (2002). 개인 지식창출 과정의 개념적 틀. 기업교육연구, 4(1): 5-34.
- 곽문규(2004). 창의적 공학설계 교육 현황 및 발전방안. 동국대학교 자료.
- 김병식(2001). 공학교육의 미래. 공업화학 전망, 4(1): 8-12.
- 김영채 (1999). 창의적 문제 해결: 창의력의 이론, 개발과 수업, 서울: 교육과학사.
- 김정섭, 박수홍 (2002). 지식창출을 위한 논리로서 가추법과 교수설계 적용을 위한 탐색. 교육공학연구, 18(4), 139-165.
- 민계식(2007). 산업계에서 원하는 조선공업의 인재상과 공학교육의 방향. 형대중공업 CTO 서울대 특강 자료.
- 박수홍 (2004). LG-RCL 프로그램 개발. 미발표논문.
- 이종연 외(2005). 대학에서 이러닝을 통한 취업교육 개선방안 탐구. 농업교육과 인적자원재개발, 37(1): 161-178
- 정주영(2007). 블렌디드 액션러닝(Blended Action Learning) 지원시스템의 개발. 부산대학교 대학원 박사학위논문.
- 황호영 외(2006). 경쟁전략유형에 따른 인적자원관행과 경영성과와의 관계. 인적자원개발연구 8(2).
- Amabile. T. M. (1997). Motivating creativity in organizations: On doing what you love and loving what you do. California Management Review, 40(1): 39-58.
- Amabile. T. M. Conti. R., Coon. H.. Lazenby. J., & Herron. M. (1996). Assessing the work environment for creativity. Academy of Management Journal, 39: 1154-1184. https://doi.org/10.2307/256995
- Argote. L., & Kane. A. A. (2003). Learning from direct cmd indirect e.werience in organizations: The effects of experience content, timing, and distribution Group Creativity: Innovation Through Collaboration. NY: Oxford.
- Banathy. B. H.(1992). A systems view of education: concepts and principles for effective practice Englewood Cliffs. NJ: educational technology publications.
- Barrows. H. S. (1985). How to design a problembased curriculum for the preclinical years. NY: Springer Publishing Co.
- Bottger. P. C. (1984). Expertise and air time as basis of actual and perceived influence in problem solving groups. Journal of Applied Psychology, 69: 214-221 https://doi.org/10.1037/0021-9010.69.2.214
- De Bono. E. (1999). Six thinking hats. Boston: Back Bay Books.
- Delbecq. A. L.. & Mills. P. K. (1985). Managerial practices that enhance innovation. Organizational Dynamics, 14: 24-34. https://doi.org/10.1016/0090-2616(85)90041-5
- Gery. G. J. (1991). Electronic performance support system: how and why to remake the workplace through the strategic applimtion of technology. Boston. MA: Weingarten.
- Gordon. W. J. J. (1961). Synectics: The Development of Creative Capacity. NY: Harper & Row. Publishers.
- Jonassen. D. H.(1997). Instructional Design Models for well-structured and ill-structured problernsolving learning outcomes. ETR&D, 45(1): 65-94.
- King. D. G. (1998). 40 Tools for cross-functional teams: Building synergy for breakthrough creativity. Portland: Productivity Press.
- Leighton. C. (1997). What is an EPSS?(2004. 5. 2), (http://itechl.coe.uga.edu/epss/whatis.htrnl).
- Littlepage. G. E.. Schmidt. G. W.. Whisler.E. W.. & Frost. A. G. (1995). An input-process-output analysis of influence and perfonnance in problem-solving groups. Journal of personality and social psychology, 69(5):877-889. https://doi.org/10.1037/0022-3514.69.5.877
- Lumsdaine. E. & Lumsdaine. M. (1995). Creative Problem Solving. NY: McGraw-Hill.
- Marquardt, M. J. (1999). Action learning in action: Transforming problems and people for world-class organizational learning. Palo Alto. California: Davies-Black Publishing.
- Milliken. F. J., Bartel. C. A., & Kurtzberg. T. R.(2003). Diversity and Creativity in Work Groups: A Dynamic Perspective on the Affective and Cognitive Processes That Link Diversity and Performance. Group Creativity: Innovatio Through Collaboratiml. NY: Oxford.
- Nijstad. B. A. & Paulus. P. B. (2003). Group creativity: Common themes and future directions. Group Creativity: Innovation Through Collaboration. NY: Oxford.
- Nijstad. B. A., Diehl. M., & Stroebe. W. (2003). Cognitive Stimulation and Interference in Idea-Generating Groups. Group Creativity: Innomtion Through Collaborotion. NY: Oxford.
- Nonaka I. & Takeuchi. H. (1995). The Knowledge-Creating Company. NY: Oxford.
- Osborn. A. F. (1953. 1963). Appled imagination. New York: Scribner.
- Park. su-hong. (2001), A systems view of team leanting: toward a theory for the design of electronic performance support for team leanting. unpublished.
- Parnes. S. J. (1981). Magic of y'our mind. Buffalo. NY: Bearly Limited.
- Paulus. P. B., & Dzindolet. M. T. (1993). Social influence processes in group brainstorming. Journal of personality and Social Psychology, 64: 575-586. https://doi.org/10.1037/0022-3514.64.4.575
- Paulus. P. B., & Brown. V. R. (2003). Enhancing ideational creativity in groups: Lessons from research on brainstorming. Group Creativity: Innovation Through Collaboration. NY: Oxford.
- Raybould B. (1995). Performance Support engineering: An emerging development methodology for enabling organizational learning. Performance Improvement Quarterly, 8(1): 7-22.
- Revans. R. (1983). The ABC of action learning. London: Chartwell-Brett Ltd.
- Savery. J. R. & Duffy. T. M. (1995). Problem Based Learning: An instnlctional model and its constructivist framework. Educational Technology, 35: 31-38.
- Stasser. G., & Birchmeier. Z. (2003). Group Creativity and Collectivie choice. Group Creativity: Innovation Through Collaboration. NY: Oxford.
- West, M. A. (2003). Innovation Implementation in Work Teams. Group Creativity: Innovation Through Collaboration. NY: Oxford.
- Williams. J. R. (2004). Developing performance support for computer systems. NY: CRC press.
- Woodman. R. W., Sawyer. J. E., & Griffin. R. W. (1993). Toward a theory of organizational creativity. Academy of Management Review, 18(2): 293-321.