A VR-based Tile Display System for the Distributed Visualization

분산 가시화를 위한 가상현실 타일 디스플레이 시스템의 개발

  • Received : 2010.03.03
  • Accepted : 2010.03.22
  • Published : 2010.06.01

Abstract

In recent years, the use of high-resolution tiled display system which does not have restrictions on the size of the screen and implements various layout of tile is increasing in order to evaluate the digital mock-up in physical scale or explore large engineering data set in detail. In this study, we developed multi-channel distributed visualization system which provides a virtual reality-based visual contents using 3D open-source graphics engine. Efficient data structures and exchange methods were proposed as a scene synchronization technology in PC cluster environments. DLP-Cube based tiled visualization system which provides $5{\times}2$ layout of display wall was developed and we validated our approach using this system. In addition, we introduced integrated control program that administrates PC cluster environment in remote and controls the layout of display channels.

Keywords

References

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