참고문헌
- Microsoft, 'More than Fun and Games', http://www.microsoft.com/ presspass/features/ 2005/sep05/ 09-12CSGames.mspx
- Corporate Pre-College Task Force Committee of the Educational Board of the ACM, 'ACM model high school computer science curriculum,' Communications of the ACM, vol. 36, PP. 87-90, 1993
- S. Yardi et. al, What is computing?: bridging the gap between teenagers' perceptions and graduate students' experiences, ICER 07 https://doi.org/10.1145/1288580.1288586
- S. DeLoatch et. al, Retaining Women in First Year CS Courses
- J. Wing. Computational Thinking, Communications of the ACM, Vol. 49, No. 3
- Seung-won Hwang: Teaching operating systems with Windows: experiences and contributions. SIGCSE 2007 https://doi.org/10.1145/1268784.1268882
- Boku: Lightweight Programming for Kids, http:// research. microsoft. coml en -us/projects/kodul
- D. Blank, Robots Make Computer Science Personal: A View from DC, Communications of the ACM, Vol. 49, No. 12
-
6.189 Multicore Programming Primer: Learn and Compete in Programming the PLAYSTATION
${\circledR}$ 3 Cell Processor, http://cag.csail.mit.edu/ps3/index.shtml - Windows Academic Program, http://www.microsoft.com/resources/ sharedsource/windowsacademic/def ault.mspx
- Seung-won Hwang, Teaching operating systems with Windows: experiences and contributions, ITiCSE 2007 https://doi.org/10.1145/1268784.1268882
- Google Code University, http://code,google,com/intl/ko/edu/parallel/index. html