Developing Internet Game Addiction Scale for Children

아동용 인터넷 게임 중독 척도 개발

  • 김승옥 (덕성여자대학교 아동게임연구센터) ;
  • 김혜수 (한국게임문화연구소) ;
  • 이경옥 (덕성여자대학교 유아교육과)
  • Received : 2007.06.30
  • Accepted : 2007.10.31
  • Published : 2007.12.01

Abstract

This study was planned to develop an Internet Game Addiction Scale for 9- to 12-year-old Korean children. Based on literature review and analysis of counseling cases, the concept of the internet game addiction was defined. Items of the scale were developed and then the content validity of the scale was examined by 20 professionals. Then a preliminary survey of 188 3rd to 6th grade students was made, and the main survey of 699 3rd to 6th grade students throughout Korea. The main results are as follows; [I] Internet Game Addiction Scale consists of 3 factors with 20 items : game-oriented life(6 items), tolerance & mastery loss(7 items), and withdrawal & emotional experience(7 items); [II] appropriateness of item mean and standard deviation was proved, a 3-factor structure confirmed through factorial analysis and cross validation; [III] appropriateness of the scale confirmed through criterion validity and reliability.

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Acknowledgement

Supported by : 한국정보문화진흥원