3D Mesh Model Watermarking Based on Projection

  • Lee Suk-Hwan (Tongmyong University of Information Technology, Department of Information Security) ;
  • Kwon Ki-Ryong (Pusan University of Foreign Studies, Division of Digital and Information Engineering)
  • Published : 2005.12.01

Abstract

The common requirements for watermarking are usually invisibility, robustness, and capacity. We proposed the watermarking for 3D mesh model based on projection onto convex sets for invisibility and robustness among requirements. As such, a 3D mesh model is projected alternatively onto two convex sets until it converge a point. The robustness convex set is designed to be able to embed watermark into the distance distribution of vertices. The invisibility convex set is designed for the watermark to be invisible based on the limit range of vertex movement. The watermark can be extracted using the decision values and index that the watermark was embedded with. Experimental results verify that the watermarked mesh model has both robustness against mesh simplification, cropping, affine transformations, and vertex randomization and invisibility.

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