햅틱 렌더링 기술과 응용 연구

Haptic Rendering Techniques and Applications

  • 김래현 (한국과학기술연구원 시스템연구부) ;
  • 박세형 (한국과학기술연구원 시스템연구부) ;
  • 하성도 (한국과학기술연구원 시스템연구부)
  • 발행 : 2004.11.01

초록

키워드

참고문헌

  1. Avila, R. S., Sobierajski, L. M., 'A Haptic Interaction Method for Volume Visualization' IEEE Visualization proceedings, pp. 197-204, 1996 https://doi.org/10.1109/VISUAL.1996.568108
  2. Gregory, D. Arthur, Lin, C. Ming, Gottscha, S, Taylor, R, 'H-Collide: A Framework for Fast and Accurate Collision Detection for Haptic Interaction,' IEEE Virtual Reality proceedings, pp.119-125,1999
  3. Hayward, V., Armstrong, B., 'A New Computational Model of Friction Applied to Haptic Rendering,' Experimental Robotics, LNCS 250, pp. 404-412, 2000
  4. Iwata, H., Noma, H., 'Volume haptization' IEEE Virtual Reality Symposium on Research Frontiers, pp. 16-23, 1993 https://doi.org/10.1109/VRAIS.1993.378268
  5. Kim, Laehyun, Kyrikou, Anna, Sukhatme, S. Gaurav, Desbrun, Mathieu, 'An Implicit-based Haptic Rendering Technique,' IEEE IROS proceedings, pp.2943-2948 2002 https://doi.org/10.1109/IRDS.2002.1041719
  6. Kim, Laehyun, Sukhatme, S. Gaurav, Desbrun, Mathieu, 'Haptic Editing for Decoration and Material Properties,' 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.213-221,2003 https://doi.org/10.1109/HAPTIC.2003.1191280
  7. Kim, Laehyun, Sukhatm,e S. Gaurav, Desbrun, Mathieu, 'A Haptic Rendering Technique Based on Hybrid Surface Representation,' IEEE computer graphics and applications, Vol. 24(2), pp.66-75, 2004 https://doi.org/10.1109/MCG.2004.1274064
  8. Kim, Laehyun, Park, Se Hyung, 'Haptic Interaction and Volume Modeling Techniques for Realistic Dental Simulation,' the 5th Korea-Israel Bi-National Conference on Geometric Modeling and Computer Graphics, pp.25-29, 2004
  9. Massie, H. Thomas, Salisbury, J. K., 'The Phantom Haptic Interface: A Device for Probing Virtual Objects,' Proceedings of the ASME Dynamic Systems and Control Division , DSC-Vol.55-1, Chicago, IL, pp.295-301, 1994
  10. Mauch ,Sean, 'A Fast Algorithm for Computing the Closest Point and Distance Transform,' Technical Report at Caltech
  11. Perlin, Ken, 'An Image Synthesizer,' ACM SIGGRAPH proceedings, vol. 19, No 3, pp.287- 296 1985 https://doi.org/10.1145/325165.325247
  12. Velho, Luiz, Henrique, D. Figureiredo, Jonas, Gomes, 'A Unified Approach for Hierarchical Adaptive Tessellation of Surfaces,' ACM Transactions on Graphics, Vol. 18, No. 4, pp.329-360, 1999 https://doi.org/10.1145/337680.337717
  13. Yoshitaka, A., Kumano, T., Ogino K., 'Intermediate Representation for Stiff Virtual Objects', IEEE Virtual Reality Annual Symposium, pp.203-210 1995 https://doi.org/10.1109/VRAIS.1995.512497
  14. Zilles, C. Salisbury J. K., 'A Constraint-based God-object Method For Haptic Display,' Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp. 146-150,1994