인지심리학 요소를 이용한 게임플레이 설계방법에 관한 연구

A Study on Game Play Design Using Elements of Cognitive Psychology

  • 김정현 (호서대학교 대학원 컴퓨터 공학과 게임) ;
  • 장희동 (호서대학교 대학원 컴퓨터 공학과 게임) ;
  • 김경식 (호서대학교 대학원 컴퓨터 공학과 게임) ;
  • ;
  • Kim, Jung-Hyun (Dept. of Computer Game in Graduate School of Hoseo University) ;
  • Jang, Hee-Dong (Dept. of Computer Game in Graduate School of Hoseo University) ;
  • Kim, Kyung-Sik (Dept. of Computer Game in Graduate School of Hoseo University) ;
  • Lee, Myoun-Jae (Dept. of Computer Game in Graduate School of Hoseo University) ;
  • Kim, Kyoung-Nam (Dept. of Computer Game in Graduate School of Hoseo University)
  • 발행 : 2003.09.30

초록

Game play is a procedure of playing the game following the results of choices existing in the game. Such games are generally implemented not by certain rules and techniques like other designs but by abilities and experiences of game designers. In this paper we propose a design method of game play through possibility reasoning and distributions using elements of cognitive psychology which are 'a theory about problem solving' and 'a theory about reasoning and decision'. These two theories are very closely related to game play which has the procedure of solving problem of continuous choices and their results.

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