Merge of VRML Mesh for 3D Shape Data Compression and Transmission

3D 형상 데이터의 압축 및 전송을 위한 VRML 메쉬의 병합에 관한 연구

  • Published : 2002.06.01

Abstract

VRML data, which is mainly structural element, is frequently used for modeling and visualizing 3D objects. Although there can be variations, it is a usual practice to represent 3D shapes in VRML format. Ever since the advent of Internet, there have been strong needs to transfer shape data through Internet. Because of this need, it is necessary to transform a data file in VRML or similar format into a more convenient form to transfer through the network. In a VRML file, a model is sometimes divided into a set of triangle meshes due to several practical reasons. However, this causes various demerits for the fast transmission. Therefore, it is more efficient to merge the mesh sets into one mesh set for the transmission. In this paper, we present the problems in the merge process and the techniques to handle the situation.

Keywords

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