컴포넌트를 이용한 게임 개발의 분석 및 설계에 관한 연구

A Study on the Design and Analysis of Component based Game Development

  • 정해룡 (중부대학교 전자계산학과) ;
  • 정광호 (중부대학교 정보공학부)
  • 발행 : 2001.11.30

초록

The objective of this paper is to systematically establish the development of game software through the fusion of game implementation and component methodology. The development of game software has inconsistently accomplished without the consistent frame for the analysis and design of game development in the domestic environments. Therefore in case of the development of game software based on game component, although a lot of resources were required in the initial the accumulation of experience and the technology of reuse lead to the efficiency of the maintenance ultimately.

키워드