Modeling of blend surfaces by Non Uniform B-spline surface patches

Non Uniform B-spline(NUB) 곡면에 의한 블랜드 곡면의 모델링

  • 유우식 (인천대학교 산업공학과) ;
  • 정회민 ((주)큐빅테크 큐빅기술연구소)
  • Published : 2000.06.30

Abstract

Presented in this paper is a scheme for constructing ball rolling blends of a non-uniform B-spline surface(NUBS) patches. Ball rolling blending is a popular technique for blending between parametric surfaces. Along the "common edge" of a pair of "base surfaces" to be blended, a sequence of "ball positions" is sampled. The radius of the ball may vary along the line. At each sampling point, a ball center point and a pair of ball contact points are computed by applying a Jacobian inversion method. Using ball contact points, the constructing scheme of blend NUBS patches consists three steps; 1) determination of intermediate control vertices; 2) determination of boundary vectors; 3) determination of B-spline control vertices. The proposed blending scheme has been tested in a Omega CAM system and found to be working satisfactorily.

Keywords