Journal of the Korean Institute of Telematics and Electronics (대한전자공학회논문지)
- Volume 26 Issue 12
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- Pages.1965-1974
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- 1989
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- 1016-135X(pISSN)
Hidden-Surface Removal in 3D Graphics for Real Time Animation
실시간 처리를 위한 3차원 그래픽스 은폐면 제거
- Kim, Eung-Kon (Agency for Defence Development) ;
- Park, Jong-An (Dept. of Elec. Eng., Chosun Univ.) ;
- Song, Chol (Dept. of Comput. Eng., Chosun Univ.) ;
- Kim, Joon-Hyun (Dept. of Elec. Eng., Chosun Univ.)
- Published : 1989.12.01
Abstract
This paper proposes the hidden surface removal algorithm for real time animation. The proposed algorithm can process concave polyhedrons in real time and apply to an object that penetrates others by dividing a surface into multiple surfaces. The algorithm has been implemented on IRIS workstation running Berkeley 4.2 UNIX and the program has been written in C language. The effectiveness of this algorithm is shown by flight simulation of the aircraft with several flight paths.
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