Proceedings of the Korean Society of Computer Information Conference (한국컴퓨터정보학회:학술대회논문집)
- 2014.07a
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- Pages.285-287
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- 2014
Development of Action Adventure Game Including Puzzle Elements for Improving Game Immersion Degree
게임 몰입도 향상을 위한 퍼즐요소가 포함된 액션 어드벤처게임 개발
- Lee, Jae-Gyu (Dept. of Game, Chungkang College of Cultural Industries) ;
- Yoo, Ri (Dept. of Game, Chungkang College of Cultural Industries) ;
- Huh, Yeong-Joo (Dept. of Game, Chungkang College of Cultural Industries) ;
- Jo, Eun-Bin (Dept. of Game, Chungkang College of Cultural Industries) ;
- Kim, Do-Yeon (Dept. of Game, Chungkang College of Cultural Industries) ;
- Park, Hyun-Dong (Dept. of Game, Chungkang College of Cultural Industries) ;
- Lee, Mi-Ji (Dept. of Game, Chungkang College of Cultural Industries) ;
- Seo, Ji-Hyun (Dept. of Game, Chungkang College of Cultural Industries) ;
-
Park, Chan-Il
(Dept. of Game, Chungkang College of Cultural Industries) ;
- Kim, Sang-Jung (Dept. of Game, Chungkang College of Cultural Industries) ;
- Lee, Jong-Won (Dept. of Game, Chungkang College of Cultural Industries) ;
-
Oh, Hyoun-Ju
(Dept. of Game, Chungkang College of Cultural Industries) ;
- Kang, Myung-Ju (Dept. of Game, Chungkang College of Cultural Industries)
- 이재규 (청강문화산업대학교 게임전공) ;
- 유리 (청강문화산업대학교 게임전공) ;
- 허영주 (청강문화산업대학교 게임전공) ;
- 조은빈 (청강문화산업대학교 게임전공) ;
- 김도연 (청강문화산업대학교 게임전공) ;
- 박현동 (청강문화산업대학교 게임전공) ;
- 이미지 (청강문화산업대학교 게임전공) ;
- 서지현 (청강문화산업대학교 게임전공) ;
-
박찬일
(청강문화산업대학교 게임전공) ;
- 김상중 (청강문화산업대학교 게임전공) ;
- 이종원 (청강문화산업대학교 게임전공) ;
-
오현주
(청강문화산업대학교 게임전공) ;
- 강명주 (청강문화산업대학교 게임전공)
- Published : 2014.07.16