Hand gesture recognition for player control

  • 시란얀 (군산대학교 제어로봇공학과) ;
  • 김진규 (군산대학교 제어로봇공학과) ;
  • 염동회 (군산대학교 제어로봇공학과) ;
  • 주영훈 (군산대학교 제어로봇공학과)
  • Published : 2011.07.20

Abstract

Hand gesture recognition has been widely used in virtual reality and HCI (Human-Computer-Interaction) system, which is challenging and interesting subject in the vision based area. The existing approaches for vision-driven interactive user interfaces resort to technologies such as head tracking, face and facial expression recognition, eye tracking and gesture recognition. The purpose of this paper is to combine the finite state machine (FSM) and the gesture recognition method, in other to control Windows Media Player, such as: play/pause, next, pervious, and volume up/down.

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