3D SCENE EDITING BY RAY-SPACE PROCESSING

  • Lv, Lei (Graduate School of Engineering, Nagoya University) ;
  • Yendo, Tomohiro (Graduate School of Engineering, Nagoya University) ;
  • Tanimoto, Masayuki (Graduate School of Engineering, Nagoya University) ;
  • Fujii, Toshiaki (Graduate School of Science and Engineering, Tokyo Institute of Technology)
  • Published : 2009.01.12

Abstract

In this paper we focus on EPI (Epipolar-Plane Image), the horizontal cross section of Ray-Space, and we propose a novel method that chooses objects we want and edits scenes by using multi-view images. On the EPI acquired by camera arrays uniformly distributed along a line, all the objects are represented as straight lines, and the slope of straight lines are decided by the distance between objects and camera plane. Detecting a straight line of a specific slope and removing it mean that an object in a specific depth has been detected and removed. So we propose a scheme to make a layer of a specific slope compete with other layers instead of extracting layers sequentially from front to back. This enables an effective removal of obstacles, object manipulation and a clearer 3D scene with what we want to see will be made.

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