A Study of Applying Extreme Programming Method in Mobile Game Development Environment

  • Seo, Yeung-Su (Graduate School of Computer Engineering, YeungNam University) ;
  • Jung, Hun (Graduate School of Computer Engineering, YeungNam University) ;
  • Park, Hae-Woo (Graduate School of Computer Engineering, YeungNam University) ;
  • Yu, Chun-Gun (Graduate School of Computer Engineering, YeungNam University) ;
  • Lee, Jun-Hyuk (Graduate School of Computer Engineering, YeungNam University) ;
  • Kang, Byung-Wook (Dept. of Computer Engineering, YeungNam University)
  • Published : 2008.06.20

Abstract

When performing a project, the most important thing is building a result with planned quality within development period. Particularly, if the project is delayed or has no good quality in the case of the mobile game development project which is sensitive to the release time and quality, it is immediately connected to the failure of the project. Extreme Programming is a methodology that divides the development cycle into smaller units for reducing the risk factor of the project in which the development period is important. In this paper, we suggest the Expanded Extreme Programming for mobile game development environment in which the development period and quality are important

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