The Geometric Averaging Technique for Long Bone

긴뼈의 형상 평균화 기법

  • 곽대순 (가톨릭대학교 의과대학 응용해부연구소.해부학교실) ;
  • 이우영 (가톨릭대학교 의과대학 응용해부연구소.해부학교실) ;
  • 한승호 (가톨릭대학교 의과대학 응용해부연구소.해부학교실) ;
  • 최광남 (한국과학기술정보연구원) ;
  • 김태중 (한국과학기술정보연구원)
  • Published : 2006.05.01

Abstract

Many authors issued the feature-preserving averaging technique according to positioning and scaling process using landmarks, which represent the geometric characteristics of three dimensional surface models. Such a technique should be done by manual procedure, choosing and marking the landmarks on each bone surface before averaging process. In this study, we produced another averaging technique without having to use such manual procedure, and made averaging models from three dimensional surface data that were reconstructed from computerized tomography images of Digital Korean Project. The bone models were subjected to orthogonal coordinator system. These models were transformed to coincide mass center and to align principal axis. Then, bone models were scaled according to average length data of sample bone models on all axis(x, y, z). After establishing voxellar hexahedron space which contain all sample bone models, we counted the number of overlapping for each voxel. We generated the three dimensional average surface by displaying the yokels that have more overlapping number than boundary number. The boundary number was decided when the average volume of each bone equal to the volume of bone that would be averaged. Using this technique, we can make a feature-preserving averaging volume of bones.

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