Solution for Spatial Sound Realization in MIDI Specification

  • Cho, Sang-Jin (School of Computer Engineering and Information Technology Univ. of Ulsan) ;
  • Ovcharenko, Alexander (School of Computer Engineering and Information Technology Univ. of Ulsan) ;
  • Chae, Jin-Wook (School of Computer Engineering and Information Technology Univ. of Ulsan) ;
  • Chong, Ui-Pil (School of Computer Engineering and Information Technology Univ. of Ulsan)
  • Published : 2005.11.19

Abstract

Panning is the way in which to realize a spatial sound in MIDI by moving sound images by the loudness of each channel. However, there is a limitation for the natural spatial sound. The HRTF (Head Related Transfer Function) has been widely known as one of the ways to realize spatial sound using the two channels, but it needs much processing power. It is very hard to implement a real time processing structure. In this paper, we propose an improved 3D sound model for the spatial sound location by changing the acoustic parameters. We could get a good result from the experiment with MIDI Pan and our Model.

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