Design of VML-based Game System for Dynamic Load Balancing

동적 부하 분산을 위한 VML 기반 게임 시스템 설계

  • Published : 2005.10.28

Abstract

In MMORPG, gamers can engage in a variety of activities with other players from all over the world. So, this kind of games has unprecedented heavy load. There are so many kind of method to balance the load of MMORPG. But. many of them are not adaptable to dynamic load variation. In this paper, we propose a dynamic map-partition method based on VML. By use of dynamic map-partition based on VML, we can easily adapt to dynamic load variation. And by changing VML. we can manage field servers within game system.

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