Physics-based Real-time Simulation of Deformable Body for Haptic Interface

햅틱 인터페이스를 위한 물리기반 변형체 실시간 시뮬레이션

  • 전성기 (서울대학교 대학원 기계항공공학부) ;
  • 최진복 (서울대학교 대학원 기계항공공학부) ;
  • 조맹효 (서울대학교 기계항공공학부)
  • Published : 2004.04.28

Abstract

For constructing virtual environment it is more natural to model object as deformable body than as rigid body. High accuracy of simulation of model and low-latency computational cost for real-time simulation should be guaranteed. We pre-compute Green function through finite element analysis of deformable body and it is possible to simulate deformation of body in real-time environment using Capacitance Matrix Algorithm. Also, the capacitance matrix algorithm enables to construct the haptic rendering which serves the reaction force through a haptic device. The Newmark scheme is used for the more realistic haptic rendering and dynamic simulation in real-time.

Keywords