Stereo vision mixed reality system using the multi-blob marker

다중 블럽 마커를 이용한 스테레오 비전 혼합현실 시스템의 구현

  • 양기선 (연세대학교 전기전자공학과) ;
  • 김한성 (연세대학교 전기전자공학과) ;
  • 손광훈 (연세대학교 전기전자공학과)
  • Published : 2003.07.01

Abstract

This paper describes a method of stereo image composition for mixed reality without camera calibration or complicate tracking algorithm. The proposed system tracks the panel which has blob makers, and composes virtual objects naturally using the method of texture mapping which is often used in geological computer graphics mapping when we do mapping 2D computer graphic data or man-made 2D images. The proposed algorithm makes it possible for us to compose virtual data even in the case that the panel is bent. For composing 3D object, the system uses depth information obtained from stereo image so that we do not need cumbersome procedure of camera calibration.

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