Proceedings of the IEEK Conference (대한전자공학회:학술대회논문집)
- 2003.07e
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- Pages.1899-1902
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- 2003
Construction of Visual Space using Relief Texture Mapping
Relief Texture 매핑을 이용한 가상공간 구축
Abstract
Recently several methods have been developed for the virtual space construction. Generally, most of the methods are geometric-based rendering technic, but they are difficult to construct real-time rendering because of large data. In this paper, we present a three dimension image-based rendering method that enable a constant speed of real-time rendering regardless of object complexity in virtual space. The Proposed method shows good performance for the virtual space construction with high complexity.
Keywords