Construction of Visual Space using Relief Texture Mapping

Relief Texture 매핑을 이용한 가상공간 구축

  • 이은경 (호남대학교 컴퓨터공학과) ;
  • 정영기 (호남대학교 컴퓨터공학과)
  • Published : 2003.07.01

Abstract

Recently several methods have been developed for the virtual space construction. Generally, most of the methods are geometric-based rendering technic, but they are difficult to construct real-time rendering because of large data. In this paper, we present a three dimension image-based rendering method that enable a constant speed of real-time rendering regardless of object complexity in virtual space. The Proposed method shows good performance for the virtual space construction with high complexity.

Keywords