텍스쳐 추출시 제한된 수의 참여 영상을 이용한 multi-view 영상 개선 알고리즘

An algorithm for the multi-view image improvement with the restricted number of images in texture extraction

  • 김도현 (경상대학교 전자재료공학과) ;
  • 양영일 (경상대학교 전자재료공학과)
  • 발행 : 1998.06.01

초록

In this paper, we propose an efficient multi-view images coding algorithm which finds the optimal texture from the restricted number of multi-view images. The X-Y plane of the normalized object space is divided into triangular patches. The depth value of the node is determined by applying the block based disparity compensation method and then the texture of the each patch is extracted by applying the affine transformation patch is extracted by applying the affine transformation based disparity compensation method to the multi-view images. We restricted the number of images contributed to determining the texture comapred to traditional methods which use all the multi-view images in the texture extraction. Experimental results show that the SNR of images encoded by the proposed algorithm is better than that of imaes encoded by the traditional method by the amount about 0.2dB for the test sets of multi-view images called dragon, kid, city and santa. The recovered images from the encoded data by the proposed method show the better visual images than the recovered images from the encoded data by the traditional methods.

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