한국공간정보시스템학회:학술대회논문집
- 한국공간정보시스템학회 2003년도 추계학술대회
- /
- Pages.159-162
- /
- 2003
Indexing of 3D Terrain Space for Predicting Collisions with Moving Objects
- Wu, Wan-Chun (Dept. of Computer Engineering, Pusan National University) ;
- Seo, Young-Duk (Dept. of Computer Engineering, Pusan National University) ;
- Hong, Bong-Hee (Dept. of Computer Engineering, Pusan National University)
- 발행 : 2003.11.20
초록
In this paper, to find probable collision positions between moving object and terrain in 3D space efficiently, we use a model, similar to Ray Tracing, which finds the triangles intersected by a directed line segment from a large amount of triangles. We try to reduce dead space as much as possible to find candidate triangles intersected by a directed line segment than previous work's. A new modified octree, LBV-Octree(Least Bounding Voxel Octree), is proposed, and we have a ray tracing with it. In the experiment, ray tracing with LBV-Octree provides