PC-based 3D graphic spacecraft simulator using OpenGL

  • Published : 2002.10.01

Abstract

$\textbullet$ We solved the attitude regulation and tracking problems of spacecrafts. $\textbullet$ We developed a PC-based 3D spacecraft simulator using OpenGL. $\textbullet$ We considered the rigid spacecrafts with gas-jet and reaction wheel actuator. $\textbullet$ In order to verify the effectiveness of the simulator, we applied the output-based controller $\textbullet$ Spacecraft models are animated by roll-pitch-yaw angles, constantly processed by numerical method.

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