Proceedings of the IEEK Conference (대한전자공학회:학술대회논문집)
- 2002.06d
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- Pages.129-132
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- 2002
Implementation of A 3-D Animation System Based on The MPEG-4 SNHC Standard
MPEG-4 SNHC 표준을 따르는 3차원 애니메이션 시스템의 구현
Abstract
In this paper, we propose a 3-D animation system to track and analyze motion of the human object. The proposed system consists of two separate layers: motion analysis layer and 3-D model registration layer. Following the MPEG-4 SNHC standard, we generate object motion using body definition and animation parameters. In the implemented system, we acquire human motion data from a single camera and extract body definition parameters from arbitrary VRML human models.
Keywords