The Motion Transformation of Character Included Contrained Optimization Problem

구속조건을 고려한 캐릭터의 움직임 변경

  • 이지홍 (충남대학교 메카트로닉스공학과) ;
  • 이원희 (충남대학교 메카트로닉스공학과) ;
  • 조인성 (충남대학교 메카트로닉스공학과)
  • Published : 2002.06.01

Abstract

If one can easily modify the existing motion data to a new motion in making an animation movie, he can save a lot of time for graphic design. To implement this kind of system, we propose a PC-based system composed of low cost commercial animation tool (3D Studio Max) for visualization of the animation and motion editing module that handles optimization process during the motion transform. Researchers studying advanced motion transform techniques only have to focus on the mathematical manipulation of the motion data

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