Character Animation of Realistic Humans

  • Edwina Quek (Nanyang Technological Univ.) ;
  • Pei, Lim-Jun (Nanyang Technological Univ.) ;
  • Seng, Lai-Looi (Nanyang Technological Univ.) ;
  • Cui Jing (Nanyang Technological Univ.) ;
  • Edmond C. Prakash (Nanyang Technological Univ.) ;
  • Edmund M-K. Lai (Nanyang Technological Univ.)
  • Published : 2001.10.01

Abstract

Animation of 3-dimensional humans is a challenging task, however, its realistic synthesis is possible. Essentially, the nature of this project is to demonstrate and study the difficulties faced by an animator in making a movie with a state of art computer animation software (Maya Software by ,alias/wavefront) by creating a movie clip with the above-stated software ourselves. We will also analyze the aspect of automated animation to relieve the animator of some very tedious tasks.

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